Week 12 - Late Update

Ok, so this summer is lining up to be pretty busy, so I’m not anticipating making a ton of progress. I’m going to switch from a week-long sprint to two week sprints and hope that I can sustain the same pace as of this most recent sprint.

I decided not to implement the jumping for now at least and revisit it later. Instead I added another arena. Here’s some gameplay:

Work is still underway in the green screen room, so more headset footage.

I did some more fixes on the gameplay loop, but there is still a bit of work to do, which I’ll continue on this week.

For the forseeable future I’m mostly just planning on trying to add more arenas and level layouts. I actually contracted someone on fiverr to implement a level editor for me, so we’ll see how that turns out